Launch/Race Combo

$17.98

Build TWO different STEM/STEAM/Maker projects with the Launch/Race Combo Kit! Use the parts to build the Launcher 2.0, then take it apart and create a Rubber Band Racer. Start with whichever project you like, complete the example build, then modify it to make your own unique designs. Each project has tons of optional challenges and labs to get kids exploring science and innovating with engineering. To see the activities for each project, click the project links below and scroll to the Documents section.

Please Note: Each Combo Kit includes enough TeacherGeek building components to complete one build at a time. In order to start a new build you must first deconstruct your previous build so you can re-use some of its parts.

Want to learn more about how Combo Kits work? Check out the Start Guide included in each kit!

You need a Phillips-head Screwdriver for this combo pack!

Age Range

4
5
6
7
8
9
10
11
12
13
14
15
16
17
18+

Customize this activity for the highlighted ages with tons of free labs and challenges!

This is an educational product and not a toy. Adult supervision is required.

Videos

Projects

Projectile Launcher 2.0


Hit 'em with your best shot! Build your own Launcher with TeacherGeek - send ping pong balls flying, marking the trajectory and distance of your shots and targets. Redesign your launcher with greater accuracy and precision through the optional labs and graphing sheets, then compete in exciting design challenges. Change one variable at a time, utilizing scientific and engineering methods to successfully hit targets. Use recycling bin materials or extra components to build a kicker, plunger, trebuchet, or slingshot – your imagination is the limit!

Rubber Band Racer


Design and engineer a vehicle that is propelled by the energy stored in rubber bands. Make it go for distance, or stop with precision. Design it to go fast, or cross difficult terrain. Rubber band racers can be easily redesigned/reconfigured, so every day you can have a different challenge. Learn by experiencing potential and kinetic energy, simple machines, friction, elasticity and ratios. Learn how friction can help, and hurt your racer. This activity is one of our most popular.